Project: I’ve been sluggish posting updates on this on-going project – the original idea spun off from imagining an “Amazing...
Project: This is the latest render and I’m pleased with the way it looks – the last post render (version...
Project: As a bit of digression before I post the latest WIP, I’ve been re-visiting Piers Bizonys’ excellent book on...
Project: After a brief hiatus due to (all important) work, I’m back on the “Enterprise-U” project – the above render...
Project: Latest render, from the rear – the “retro” thin saucer section reminded me of the original “multi-deck” concept which was a...
Project: Lots of head-scratching as I get to grips with texturing the Retro Enterprise model – above is the latest...
Project: The “Enterprise “U” project was started in around 2015 and abandoned partly due to work commitments and partly due...
Project: A couple of renders to check how textures are looking – so far all the renders on this and...
Project: Latest WIP and burning the midnight a little – I’ve added diffuse maps and am still tweaking the panelling...
Project: More development of the “Retro” Enterprise concept. Sometimes it’s better to go all the way, as far as a...
Project: Latest render above – I’ve been adjusting the custom metal shader alongside adding detail using texture maps – the early...
Project: Above is a first render of a retro take on the unmistakably classic “USS Enterprise” from “Star Trek”. I...